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the data of the vertices is defined as integer type (line #19 in Blender script), however the exported csv file for vertices contains double numbers for the coordinates !
why?
Hey @yousif.ali,
Although the vertices array is initialised as an integer array, the fact that we’re writing floats to it is overriding the data type and essentially turning it into an array of floats - which is actually what we want for vertex coordinates.
S
Clear.
Thanks Dr. Sean